Vi from League of Legends and Arcane Unleashes Her Force in Fortnite

Videogames

London, UK – January 22, 2022 – After League of Legends’ Jinx made her explosive debut in Fortnite, her sister Vi is breaking into the scene to join her. Based on Riot Games’ acclaimed animated series Arcane, which follows Jinx and Vi, Arcane Vi will be in the Item Shop starting January 23, 2022, at 01:00 CET Punch up your look with Vi-themed accessories as well.

Make an Impact with Arcane Vi and More

The Arcane Vi Outfit will be in the Item Shop alongside more new items of the Arcane: League of Legends Set. Put on the bunny Memories of Zaun Back Bling (sold with the Outfit) as a memento of how far Vi has come, equip Vi’s weapon of choice while her gauntlets are being repaired: the Piltover Warden Hammer Pickaxe, and show off why Vi’s called the Piltover enforcer with the Punching Practice Emote.

Missed out on Arcane Jinx? She’ll also be in the Shop starting January 23 at 01:00 CET

Players will have the option to purchase the Outfit (+ Back Bling), Pickaxe, and Emote in the Arcane Vi Bundle, which additionally includes the Piltover’s Finest Loading Screen

Explosive Re-Entry: Arcane Jinx Back in the Shop

Arcane Jinx and Jinx-themed accessories will be returning to the Shop at the same time Acane Vi debuts in the Shop. In addition to the Arcane Jinx Outfit, have some fun with the Jinx’s Dream Monkey Back Bling, pick up the Pow Pow Crusher Pickaxe, and pretend Piltover’s your playground with the Playground (Instrumental) Lobby Track (from the Arcane Original Soundtrack).

With the Arcane Jinx Bundle, get all of these Jinx items plus the Jinxed Spray, Wreaking Havoc Loading Screen, and Katchoo! Loading Screen!

Want more League of Legends? This free title is available to grab from the Epic Games Store!

About Riot Games

Riot Games was founded in 2006 to develop, publish, and support the most player-focused games in the world. In 2009, Riot released its debut title, League of Legends, to worldwide acclaim. League has gone on to be the most-played PC game in the world and a key driver of the explosive growth of esports. As League enters its second decade, Riot continues to evolve the game while delivering new experiences to players with Teamfight Tactics, Legends of Runeterra, VALORANT, League of Legends: Wild Rift, and multiple work-in-progress titles. Riot is also expanding the world of Runeterra through multimedia projects across music, comic books, board games, and the upcoming animated series Arcane. Founded by Brandon Beck and Marc Merrill, and led by CEO Nicolo Laurent, Riot is headquartered in Los Angeles, California, and has 3,000+ Rioters in 20+ offices worldwide.

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Undercity Nights kicks off as final phase of RiotX Arcane event brings new games updates, Community Charity Tournament and live experiential broadcast leading into the season finale of Arcane

Videogames

Two Day Celebration Event Includes Live Broadcast Preview of Secret Cinema Experience Alongside Company’s First Ever Developer versus Community Players Gaming Tournament Open for Co-Streaming on all Platforms*
LOS ANGELES, California, November 15 2021 – Today, game developer and publisher Riot Games unveiled the third and final phase of its RiotX Arcane event, Undercity Nights. Spanning November 14-20, the week leading to the Arcane season finale, players will see new game content across Riot’s portfolio along with community-focused competitions celebrating the Riot Games ecosystem.
Undercity Nights follows the Progress Days event, which occurred from November 7-13 and featured a slew of Arcane-inspired in-game updates and rewards along with a fun partnership that brought Arcane-themed cosmetics to Among Us’s first ever Cosmicube. Undercity Nights will cap off the month-long RiotX Arcane celebration with a focus on the company’s dedication to its communities and the spirit of competition.
On November 19 and 20, fans and players across Riot’s global community are invited to celebrate the Arcane season finale via the Undercity Nights event being broadcasted live from Los Angeles. Physical and digital attendees will experience live entertainment, a charity tournament featuring prominent community members playing Riot’s games, and more. Arcane’s final three episodes will be available on Netflix globally and Tencent Video in China at 12:00 AM PT on November 20.
“Undercity Nights is a celebration of the community, competition, and games at the core of our IP,” said Sarah Schutz, Head of Riot Experience (XP). “We hope that players who have been with us since the beginning, and those just discovering us through Arcane, enjoy the finale and festivities.”
On November 19, Undercity Nights will debut a slice of Secret Cinema’s live experience, Arcane: Enter the Undercity. An original story set within the lead up to the Arcane finale, fans will be able to choose their undercity faction and challenge each other for control of the shimmer supply. The experience will be filled with twists and turns, puzzles, and unexpected encounters with characters from the show. With multiple endings based on who comes out on top (and how), a preview of the Secret Cinema experience will be broadcast on the first day of the two-day event, with tickets on-sale now from November 21 to December 19, 2021.
The event will also include the first-ever Riot Gauntlet, a two-day charity tournament across a number of Riot’s games with a prize pool of $100,000 to be donated to the winning teams’ charities of choice. Team captains will choose from a group of prominent community members from around the globe to team up and compete in a selection of Riot’s games, culminating in a finale match pitting the team captains against a team of Riot Games developers on November 20.
The following Arcane-inspired content and product features will also be going live across Riot’s games during Undercity Nights from November 14-20:
  • League of Legends continues unlocking stories through the Council Archives, an interactive experience where players can learn more about Arcane’s characters, and launches its annual Preseason gameplay updates:
    • Unlocked Vi’s stories in the Council Archives
    • Arcane Vi, available and earnable through playing three games of League of Legends or winning one
    • End of the Ranked 2021 Season
    • Preseason 2022 content launch, featuring new drakes, runes, and items
    • Caitlyn Art & Sustainability Update, a visual update to one of the most prominent champions featured in Arcane
    • Ultimate Spellbook, the return of a player-favorite game mode which features more gameplay mechanics from champions in Arcane
  • Teamfight Tactics will launch Double Up, a brand new game mode where two players can team up in a game.
  • VALORANT’s long awaited 17th Agent, Chamber, enters the fray.
And the final drop of new earnable in-game rewards arrives in the World of RiotX Arcane, available to collect until November 30:
  • League of Legends: Arcane Ward
  • Teamfight Tactics: Zaun City Rooftop Arena
  • Legends of Runeterra: Hold the Applause Icon
  • VALORANT: Fishbones Spray
Fans tuning in digitally to the Undercity Nights broadcast on either date will have another opportunity to earn the following Twitch Drops, in-game rewards previously granted to people who watched the Premiere broadcast, on Twitch:
  • A Single Tear Emote (League of Legends: Wild Rift)
  • Arcane Capsule (League of Legends)
  • Fishbones Gun Buddy (VALORANT)
  • Gizmos & Gadgets Little Legends Egg (Teamfight Tactics)
  • Jayce Emote (Legends of Runeterra)
For more information on RiotX Arcane, please visit riotxarcane.com. For more information on Arcane, please visit arcane.com.
*Riot’s two day Undercity Nights event will be available for co-streaming on all platforms. That does not include Act 3 of Arcane, which is available exclusively on Netflix globally and Tencent Video in China.
Check out this awesome Undercity Nights trailer: https://youtu.be/47J9q4BWfBw
For further info, please check out: https://spark.adobe.com/page/0DAZxw4l0ewnX/
About Riot Games
Riot Games was founded in 2006 to develop, publish, and support the most player-focused games in the world. In 2009, Riot released its debut title, League of Legends, to worldwide acclaim. League has gone on to be the most played PC game in the world and a key driver of the explosive growth of esports. As League enters its second decade, Riot continues to evolve the game while delivering new experiences to players with Teamfight Tactics, Legends of Runeterra, VALORANT, League of Legends: Wild Rift, and multiple work-in-progress titles, while exploring the world of Runeterra through multimedia projects across music, comic books, TV, and more. Riot has also launched a publishing group, Riot Forge, to collaborate with third-party developers on additional games set in the League universe. Founded by Brandon Beck and Marc Merrill and led by CEO Nicolo Laurent, Riot is headquartered in Los Angeles, California, and has 3,000 Rioters in 20+ offices worldwide. Follow Riot Games on social media at @riotgames.
About Arcane League of Legends
Netflix and Riot Games bring the global phenomenon League of Legends franchise to television with the animated event series Arcane. The series will also be available on Tencent Video in China and marks Riot Games’ first series for television. Set in Riot’s globally popular League of Legends IP, Arcane is an animated series developed and produced by Riot Games in partnership with Fortiche Productions. Follow Arcane on social media at @arcaneshow.
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Riot Games announces 30 Community Grant Winners during RiotX Arcane Progress Days Celebration

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30 nonprofit organizations around the world nominated by players will each receive $10,000 grants to continue their work
LOS ANGELES – Nov 10, 2021 – Riot Games announced today the 30 recipients of their $10,000 community grants as a part of Progress Days inspired by Riot’s new TV series, Arcane League of Legends. Throughout the month of November, Riot is uniting its games and products for a global event called RiotX Arcane to bring together players and fans for the launch of the company’s first television series. As a part of the celebration, Riot is honoring the incredible work that these nonprofits are doing all around the world in hopes of inspiring progress.
Over the summer, Riot invited players from around the world to become a ‘force for good’ and nominate a nonprofit and/or a cause area that was important to them. Along with the nomination, players were asked to share a testimonial to explain why this cause was meaningful to them and how it was impacting their local community. Over 19,000 submissions came in from players around the globe and Riot’s social impact team, with the help of their partners ImpactAssets and GlobalGiving, vetted and chose 30 nonprofits to receive $10,000 donations. These high-impact nonprofits support a wide range of countries and cause areas, including an organization from New Zealand that supports community wellbeing and a nonprofit from Brazil that advocates for the rights of people with intellectual disabilities.
“Throughout Riot’s history we’ve seen time and again players come together as one collective community to support the smaller communities they are a part of,” said Jeffrey Burrell, Director of Social Impact. “I want to give the credit where it’s truly due and that’s to the players. It’s really special when we put out a call like this to players and get such an overwhelming response. We couldn’t do this work without them.”
The Riot Games Social Impact Fund is Riot’s nonprofit engine for our collective efforts for global social impact. Through the Social Impact Fund, in partnership with ImpactAssets and managed by GlobalGiving, Riot was able to distribute these grants to over 18 countries around the world. By being able to involve hyper-local NGOs serving local community needs, Riot is able to directly support the causes and interests of their community of players on what matters most to them.
Here are the 30 nonprofit winners:
América Solidaria Argentina, APAE Brasil, Ape Action Africa, Asian American Success Inc., BeLonG To, Blue Dragon Children’s Foundation, Clean Up Australia, Coalition for Rainforest Nations, Cordem ABP, Fundación Aquí Nadie Se Rinde I.A.P, Fundación Minga Valpo , Fundación Superación Pobreza, Genesis Women’s Shelter, Ingenium ABP, Instituto Vovô Chiquinho, LÖSEV, Maslow Project, Metropolitan Organization to Counter Sexual Assault (MOCSA), Plan International Japan, Prairie State Legal Services, Shatterproof, Société Protectrice des Animaux (SPA), SPEAR Islington (Resurgo), Story Tapestries, The Nature Conservancy, The Table Community Food Centre, Verein für krebskranke Kinder Harz eV,  WAI Wanaka, WaterAid, and World Wildlife Fund-SA.
The $300,000 in community grants adds to another successful year of social impact. Earlier this year, Riot launched the charitable skin “Elderwood Ornn” and mobilized players to achieve real impact in their own communities while participating in a global event that raised over $7 million for the Social Impact Fund. Also this year, VALORANT held its first in-game fundraiser with a Give Back Bundle which raised over $5.5 million. 50% of the proceeds from weapon skins and 100% from accessories in the Give Back Bundle went towards Riot’s Social Impact Fund to be distributed to various nonprofits. In total, players have raised over $12 million through Riot’s in-game fundraisers for 2021.
About Riot Games
Riot Games was founded in 2006 to develop, publish, and support the most player-focused games in the world. In 2009, Riot released its debut title, League of Legends, to worldwide acclaim. League has gone on to be the most-played PC game in the world and a key driver of the explosive growth of esports. As League enters its second decade, Riot continues to evolve the game while delivering new experiences to players with Teamfight Tactics, Legends of Runeterra, VALORANT, League of Legends: Wild Rift, and multiple work-in-progress titles, while exploring the world of Runeterra through multimedia projects across music, comic books, TV, and more. Riot has also launched a publishing group, Riot Forge, to collaborate with third-party developers on additional games set in the League universe. Founded by Brandon Beck and Marc Merrill and led by CEO Nicolo Laurent, Riot is headquartered in Los Angeles, California, and has 3,000 Rioters in 20+ offices worldwide.
About Arcane League of Legends
Netflix and Riot Games bring the global phenomenon League of Legends franchise to television with the animated event series Arcane. The series will also be available on Tencent Video in China and marks Riot Games’ first series for television. Set in Riot’s globally popular League of Legends IP, Arcane is an animated series developed and produced by Riot Games in partnership with Fortiche Productions. Follow Arcane on social media at @arcaneshow.
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Netflix and Riot Games bring League of Legends to television with animated event series Arcane premiering globally on Netflix this fall

Videogames

Netflix and Riot Games are bringing the global phenomenon League of Legends franchise to television with the animated event series Arcane, set to premiere on Netflix worldwide in Fall 2021

The series marks Riot Games’ first series for television. Set in Riot’s globally popular League of Legends IP, Arcane is an animated series developed and produced by Riot Games in partnership with Fortiche Productions. Set in the utopian region of Piltover and the oppressed underground of Zaun, the story follows the origins of two iconic League champions-and the power that will tear them apart.

Dominique Bazay, Director, Original Animation for Netflix: “League of Legends has inspired global fervor and fandom and we’re thrilled to be the home of the first television series set in this universe, Arcane. The series promises to be a visually spectacular thrill ride that will have viewers on the edge of their seats.”

Shauna Spenley, Global President of Entertainment at Riot Games: “Arcane was created as a love letter to our players and fans, who have been asking us for more cinematic experiences that dive deeper into the worlds and champions in League of Legends. Netflix, with its incredible global brand and shared goal of delivering premium, high quality content, is the perfect partner to help us bring Arcane to players around the globe.” 

Riot Games continues to grow its global fanbase in and out of game. It has amassed over 14 billion views on its videos globally, and its League of Legends 2020 World Championship esports competition saw record-setting viewership across multiple metrics. In total, over one billion hours of content was consumed around the world, extending League’s position as the planet’s most-watched esport, with the final match reaching a 23.04 million Average Minute Audience (AMA) and hitting 45 million Peak Concurrent Users (PCU).

Watch the amazing new trailer here: https://youtu.be/DNwDWXTDukY

For assets, please go to: https://prnordic.box.com/s/juya7leie8uuaz8vm6i15hlgnhug16fr

About Netflix

Netflix is the world’s leading streaming entertainment service with 208 million paid memberships in over 190 countries enjoying TV series, documentaries and feature films across a wide variety of genres and languages. Members can watch as much as they want, anytime, anywhere, on any internet-connected screen. Members can play, pause and resume watching, all without commercials or commitments.

About Riot Games

Riot Games was founded in 2006 to develop, publish, and support the most player-focused games in the world. In 2009, Riot released its debut title, League of Legends, to worldwide acclaim. League has gone on to be the most-played PC game in the world and a key driver of the explosive growth of esports. As League enters its second decade, Riot continues to evolve the game while delivering new experiences to players with Teamfight Tactics, Legends of Runeterra, VALORANT, League of Legends: Wild Rift, and multiple work-in-progress titles, while exploring the world of Runeterra through multimedia projects across music, comic books, TV, and more. Riot has also launched a publishing group, Riot Forge, to collaborate with third party developers on additional games set in the League universe. Forge’s first title, Ruined King: A League of Legends Story, is a story-driven, turn based role-playing game (RPG) being developed by Airship Syndicate. Founded by Brandon Beck and Marc Merrill and led by CEO Nicolo Laurent, Riot is headquartered in Los Angeles, California, and has 3,000 Rioters in 20+ offices worldwide.

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